multirole anaconda build

that would probably be the Anaconda, it can do everything fairly well to some extent. I'll prob go pure lasers and see how that looks, I must say that with the slightly engineered thrusters the conda doesnt turn too bad, at level 5 it will probably be as nimble as an A class FDL which is pretty damn cool. Paring lasers with PAs will be even harder on the distributor, I would not recommend that at all. The conda is multirole, like a bigger version of the python. So i have about 350M in assets and i want to fly a good anaconda that can handle itself on RES sites and on general PvE situations. For more information see our privacy policy. Some smaller navies use the Anaconda in the light cruiser and frigate roles. The same ideology can be applied to other very similar ships, namely Chieftain but for Chief I would use 2x L Pulses and rest cannons. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! With the cutter the difference ofc already gets bigger. I want to mostly use turrets, i never quite understood how to make them so that they fire non stop when i have 4 pips on WEP. :D, Also, go to DIAGUANDRI and buy the Conda there for discount, then head to BD+28 413 where you can get all the modules for discounted price also. On the C1 hardpoints I initially was using seeker racks to take out chaff on larger targets, but I quickly learned that larger ships at higher levels almost always carry point defense making missiles next to useless. I used to do a bit of PvP and PvE but since coming back just doing Engineering. A ship builder, outfitting and comparison tool for Elite Dangerous Because were using Bi-weave shield gen along with the 7D drives it means we don't have to buy a 8B or 8A powerplant and save alot of money there aswell. Ship Build: Krait Mark II Three Ways. Thats what I will focus on engineering next so any suggestions would be welcome? Multipurpose Ships are ships that can be outfitted to competently take on a variety of roles without excelling in anything specific. Im playing around with swapping the class-4 SCB for a fuel scoop or an extra fuel tank as im really not in intense combat enough to warrant the use of two dedicated SCBs. 1) Cobra MK III : First real multirole ship in the game, historic, fun but fragile 2) Asp Explorer: Bubble bus, or exploration, cheapish and multirole, 6 hardpoints, good jump range Cobra and Asp Ex are probably the most 'out of the box' fun ships in the game. In the modern world it is indeed bad; but remember that prior to RNGneers, a combat-fitted Anaconda jumping 19-20LY was considered "perfectly adequate". The biggest multirole ship and the one that is not locked behind rank grind. https://eddp.co/u/KJC8fTRj edit: melts small ships with just the beams and takes down elite Condas in less than a minute. Multirole Python build. 3) Krait MK II: Flexible, and deadly. Ill post a coriolis build when I get home if I remember. Hey all, I've only just come back after 2 years off (left as Horizons launched). dunno I'm 2 years out of the loop. Od course I will unlock all of that, but I need a kind of starting point. Best anaconda build/loadout for PvE ? On this page you can see multirole build for the ship: Anaconda. As for the other questions you have, I'll just link you my build: Thanks mate, I never used my Conda for combat before and she was just a Trading ship, liked my FDL and Fed Assault too much for anything different. Cookies help us deliver our Services. 8. The design was first manufactured in 2856 by RimLiner Galactic. Elite Dangerous is a space simulator game by Frontier Developments based in the year 3307. O7 commanders! what is good in pvp is not necessarily good for pve. Posted by 2 years ago. Press question mark to learn the rest of the keyboard shortcuts. The corvette already outclasses the conda due to having two more C7 optionals for shield cell banks (one class higher SCB means nearly double restored MJ). Then why should one get Anaconda, trading only? Replace modules with more combat centric modules and go in like the tank the Cutter is known to be. As for the weapons, I decided to go with 2 turreted medium pulses on the sides with 2 large turreted pulses on top, these 4 lasers will take care of smaller ships that outmaneuver you, they really shine when you're fighting a wing of smaller ships. So in the end what do you suggest for the Disty (EDIT: I see your build has Charge so i guess that confirms my thoughts :))? The Anaconda is a versatile craft that can transport large cargos as well as pack a decent punch. The Krait Mk II—a favorite among pilots of all persuasions! I'm trying to work out what is recommended currently for the level 5 disty? I'm thinking Charge rate as that will benefit all rather than weapon or system one. Yeah this I know, hoping to get a pass grade there in case =) I'll keep collecting mats and Engineer what I know is certain then work out the weapon specifics I guess. Exellent longevity for long combat sessions anre rarely is there a downtime in DPS even when fighting more agile ships. I have about 500 000 000 cr, no engineers unlocked, and no Guardians technology unlocked. I am back in Elite since over a year break, and I am looking for some budget Anaconda build, for a PvE (CZ, BH, RES). The interior of the Type-10 is identical to that of the Type-9, including the same co-pilot placement. Sort by All ships Adder Alliance Challenger Alliance Chieftain Alliance Crusader Anaconda Asp Explorer Asp Scout Beluga Liner Cobra Mk. Discussion. That means you can have one ship that is pretty good at a lot of things. Unlike the Cutter, it also has a power distributor capable of fully powering its arsenal and packs a serious punch. I recently switched over to small rails with feedback cascade for helping to drop shields. https://eddp.co/u/r8zrrto1 I use 4 shield boosters and a chaff launcher with 2 PD and a heat sink launcher. [â ]oomwat 0 points1 point2 points 2 years ago* (0 children). Im looking to do some bounty hunting and recently bought myself an anaconda. TLDR; - Need help in choosing the right engineer effect for a multirole Anaconda as I am 2 days into playing Horizons after 2 years off. I personally run few long range lasers with overcharged multicannons, it is pretty light on the distributor while having decent damage output. If you wish to add your build here, please see the help section. But, I want to build the perfect all purpose combat ship. https://coriolis.io/outfit/anaconda?code=A0putpFklndzsxf52c2b0v0v1b1b1818040404040402000eB03cf62d2d2d2d2dv403C06b.Iw18ZVA%3D.EwBhBYzYdv8pKZLHEA%3D%3D.H4sIAAAAAAAAA2P6J8bAwPCXGUjwr%2Fj7%2F78Iz7%2F%2F%2F0U1uBgYJCKYGBiUd3AzMPxn%2FicFUsQKUqTy6%2F9%2FIZCoSI0oUNEdoOB%2FiX%2B%2BMEOYJP78%2F8%2BmAGRy8wL1C5YBCbBxKm9YgCr%2FA5UAAOv3auJzAAAA.EweloBhBmcQUwIYHMA28QgIwV0A%3D&bn=The%20Big%20Fraggle. I want to mostly use turrets, i never quite understood how to make them so that they fire non stop when i have 4 pips on WEP. Bi-weave will keep you going for longer than regular shields, theyre slightly weaker but recharge much faster. And the PvP was never anything massive but I never ran from a fight and ensured I took out enemy factions haha :). But I like most activities in the game so I used to have fleet of ships for various activities but now I am sticking to my 'Conda and engineer that up and maybe cut some parts over to the 'Vette if I want to go backwards in jump range. You set your conda up for war go fry a few ships, then get bored and refit it to do some trading etc, this is a … Login / Register. Help. The utility mounts are similarly located in the same places, with a few extra dotted in symmetrical fashionLike the Type-9 Heavy it was based on, the Type-10 Defender is a slow, bulky ship, having the tied lowest manoeuvrability with it. C4 hardpoint- Fixed or gimballed efficient beam with oversized effect. I have lots of experience with bounty hunting in smaller ships (vulture and clipper) but wanted to try out a massive destroyer like ship. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Once that I can trust is built as tanky and teethy as possible for regular PVE mission running, (No Thargoids) but still has all the equipment needed for scanning, and srv, and some cargo space. D-rated long range scanners and also put lightweight on any other misc modules if you can (limpet collectors for example). A pilot can check their ship's current jump range in the Ship tab of the Internal Panel of the HUD. I've been searching everywhere but its mostly outdated builds or other types of loadouts im not interested in. First, charge enhanced PD. First of all, I strongly advise you not to use a conda in PvP. Suggestions for Anaconda Build - PvP/PvE/Multirole. Note that you'll be kinda stuck with only very few targets. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. In big PvP ship all that counts is pure tank / pure stats. Press J to jump to the feed. By using our Services or clicking I agree, you agree to our use of cookies. Likewise I am unsure which way I should go for weapon engineering specifically lasers - so many choices and I am not sure whether I go pulse or Beam or mix ... and def lost in regards what type of laser I should engineer.. For beams I am thinking power draw reduction ?? And if I am in combat, my shields almost never go down anyways. Can I say though, its good to be back, forgot how chilled this game can be. Fighter bay. With this build you will be saving alot of money on the outfitting aswell as rebuys, you will be running 7D thrusters because 7A arent that much better. However i put a shit load of shield boosters and a kws. Not only is PvP in big ships a lot more boring than in medium ships, but the conda also lacks some vital internals for being an effective big PvP ship. If you wish to add your build here, please see the help section. thank you, New comments cannot be posted and votes cannot be cast, More posts from the EliteDangerous community. It also has the same hardpoints, however, it now has 4 additional large hardpoints; 2 on both the top and bottom, near the medium hardpoints. New comments cannot be posted and votes cannot be cast, More posts from the EliteDangerous community. I figured the Anaconda was the best ship to get engineer goodies in - ie collecting surface material, wake scans, blowing up fighters, blowing up transports etc. I've designed a multipurpose build for a python unenginerd but with plans to engineer it. Class 5 and class 4 SCBs paired together with the heatsink launcher and chaff. You've got 12 heatsinks for your 2 6B shield cell banks, allowing you to replenish 3600 MJ shields without overheating once. Multirole Python build. Anaconda is for multipurpose pilots what Cutter is to traders and Corvette to combat pilots - absolutely biggest motherfucker you can get. This is my PVE build for now lots of engineering. The point defense is there for good measure, wether it be missiles or torpedos. For hull damage you have a huge, large and 2 small multicannons that are gimballed. Overall it is as reasonable as it can get without engineering otherwise. Insurance Level — Select your insurance coverage level to calculate rebuy costs. I still have like 100 m left, any way i can upgrade these weapons? The Federal Corvette is one of the strongest ships in a firefight. If the distance to a system is greater than the ship's jump range, then the ship is not able to jump there. Yep these kind of setups last me a lot of time shooting and its very fun, any way to add a beam laser in there without draining the capacitator too much? Elite Dangerous is a space simulator game by Frontier Developments based in the year 3307. Ships that are faster than you (literally any medium/small, + the cutter) will just run from you if they end up loosing... Ok now that we have narrowed it down to pure PvE combat - You will be able to run a full laser build, however it won't be as effective as you could get it. Anyway, I've come back and slowly getting my head around the Engineers at the moment - I have managed to increase Jump range so and a couple others that were available at that engineer and now heading to do my Power Disty and possibly Beam/Pulse laser. Metsys December 29, 2019 BGS/General, Builds, Combat, PVP, Ships; Table of Contents. can beam lasers instead of pulses do any better or it will just drain more faster?

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