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DLSS refers to an aspect of GPU technology that harnesses machine learning artificial intelligence (AI) to increase frame rates in highly demanding graphical … Unreal Engine 4 developers can now add support for Nvidia’s Deep Learning Super Sampling (DLSS) technology to their PC games much more easily, thanks to a new plugin for UE4 version 4.26. I always say personally, unreleased software has a value of zero, because quite often in tech it never shows up. It’s just slightly more expensive than a 3080. DLSS in Metro is the best implementation we’ve seen and it’s much better than using Radeon Image Sharpening on a 1440p image, but it’s not as good as AMD’s sharpened 1800p. The tech is better suited for 4k displays, since the native res there is ~1440p when using DLSS, the final output has more meaningful samples to work with. DLSS isn't all it's cracked up to be, it still produces a noticeably inferior image to native, it's much better than regular upscaling techniques though. AMD's Super Resolution/DLSS should be for more than just games Discussion I dunno about anyone else that has a monitor over 1080p resolution but this technology really shouldn't be limited to just games. DLSS had a bit of a rough launch with initial comparisons showing that it was worse than simply upscaling a lower resolution. But since Nvidia already started DLSS. Fortunately, CD Projekt Red also included AMD’s FidelityFX CAS options for … I know AMD has Radeon Image Sharpening but my impression of that is that it can improve sub-native resolution rendering but not to the point of exceeding native resolution rendering. RTX is cool as well but DLSS definitely made that sale. Welcome to /r/AMD — the subreddit for all things AMD; come talk about Ryzen, Threadripper, EPYC, Navi, the next-gen consoles, news, rumours, show-off your build and more. Both in IQ and Performance. Below are the questions and answers! With DLSS and ray tracing disabled, it was tit for tat in Shadow of the Tomb Raider at 1440p, with the AMD gaining a higher average frame rate and Nvidia with higher minimum. Welcome to /r/AMD — the subreddit for all things AMD; come talk about Ryzen, Threadripper, EPYC, Navi, the next-gen consoles, news, rumours, show-off your build and more. Right now you’re seeing a trade off between high frame rates and rt, something like DLSS would really help here but both consoles lack the hardware acceleration for something like this. DLSS is key to performance with ray tracing enabled as you can see that at 1440p with DLSS disabled, the RTX 3070 is only a 30 FPS GPU. So you need dedicated hardware in the GPU to be doing it. Now don't get me wrong … I have a 3070 but I only use DLSS when RT is on, If you prefer FPS over everything you probably wouldn’t use RT anyways. Welcome to /r/AMD — the subreddit for all things AMD; come talk about Ryzen, Threadripper, EPYC, Navi, the next-gen consoles, news, rumours, show-off your build and more. I personally didn't like the soft look it gave, lacked the sharp detail I wanted out of my 1440p monitor. 1st generation maybe not. Start a new thread to share your experiences with like-minded people. It also had limited compatibility and required game-specific inputs. Second, just because you know how to make silicon for AI doesn't mean you have any better know how in APPLYING AI. – Yes, AMD has said that they do … https://tpucdn.com/review/amd-radeon-rx-6900-xt/images/relative-performance_2560-1440, So you are saying I should keep 6900 XT, reason I’m having this dilemma is that I was really lucky to buy the 6900 XT reference card at MSRP. AMD is working with MS on some form of ML based upscaling, they already use ML based AutoHDR on xbox series X using RDNA2 int4/int8 ops. I don't think AMD has the resources or the know how to put something up like Nvidia. I mean if you’re getting 1440p 144hz why would you want DLSS? AMD being forced to implement their own solution isn't necessarily a bad thing, but it does depend on their technical capability. We have slightly edited some of the questions to include a few other sub-points that came up in the Q&A. As part of the Radeon FidelityFX suite, AMD will be adding a new … But there's also the mix of an AMD Ryzen 5000 series CPU and NVIDIA GeForce RTX 3080 for a potent mix, if you want the GeForce Experience side of things, ray tracing and DLSS … I'd hardly say 6800 destroy 3070 when according to sources like HUB where. However, Nvidia recently demoed a new and improved DLSS "2.0" which, if it works as shown, seems to be the real deal by providing a significant performance boost and improved image quality over even native rendering. I’m using an RTX 3079 atm and have a 6900 xt coming next week. Nvidia's next-gen features are available on Linux, AMD's aren't. You see what you see, and I don't want to call you out or anything, but you can watch this extremely detailed video to see how DLSS actually stacks up versus native resolution in Cyberpunk. AMD (and NV) hardware can upscale and do this in a similar way. On January 12th we unveiled the future of GeForce RTX 30 Series laptops, the GeForce RTX 3060 and more!To celebrate, we held a Q&A on r/nvidia and took some of the top questions from the GeForce community to our NVIDIA experts to be answered. NVIDIA DLSS 3.0 could work with any game, and would be a huge silver bullet for AMD's Big Navi 'NVIDIA Killer' when it launches. I mean if you want DLSS you should have gotten with Nvidia RTX 3080 or something , you can’t relay on a feature to comes later and we don’t know how good or how many games will use it, but 6900XT should outperform the 3070 even with DLSS (expect in RT). 773k I hope what AMD/MS produce is a solution that can be easily enabled in the control panel for all games, right now DLSS requires a lot of buy in from developers to integrated it in their games. At the end of last year, it became known that AMD is preparing its answer to Nvidia DLSS technology in the form of FidelityFX Super Resolution technology. They have a far better know how. AMD needs an answer to Nvidia's DLSS, and that answer is DirectML-powered Super Resolution. It's 14% faster overall in 1440p, but the "MSRP" is 16% more expensive, when compared to 3070. Potentially, I can see this hurting AMD higher mid-range and upper products, because it can almost raise Nvidia cards to the next higher tier in games with DLSS>. The algorithms/cascades used in DLSS are nothing new or groundbreaking - just having dedicated hardware on a GPU to run them at a net performance gain is. It also no longer needs Nvidia to generate algorithms for each game, so compatibility should become much more widespread. DLSS quality varies between games and implementations, but there are several examples in games where DLSS adds more detail than the native resolution. The fine particle details survive the process. So I got my hands on a RTX 3070 today upgraded from an AMD Vega 64 and I'm just blown away with how amazing DLSS works, I know I'm LTTP with it but it feels like the biggest change we've had in graphics for years. ... Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link. In brief: Reports of USB connectivity issues on AMD X570 and B550 motherboards have circled the forums since the boards’ release, but the issue has recently come to a head on Reddit. First, you don't have to use AI for super sampling. I dont think AMD needs something thats DLSS 2.0 quality. There will be no DLSS-equivalent on PS5/XSX or R6000 cards. Here are three ways to do it for AMD hardware if you want to test it: Options: CRU - Custom Resolution Utility. Press question mark to learn the rest of the keyboard shortcuts. They will probably have a better start than Nvidia I'm guessing. When the Radeon RX 6000 was launched, we saw the first details of AMD FidelityFX Super Resolution, a technology that is shaping up to be the company's answer Need to decide which one to keep??!! /r/AMD is community run and does not represent AMD in any capacity unless specified. Personally I would keep the 3070, because the 6900XT is only 5-8 percent faster than 6800XT, I would rather buy a High end 6800XT that’s binned and OC it to the max that should give you 6900XT performance for cheaper, or 3080 if you really want DLSS. Hi guys, do we know anything about AMD’s version of DLS?? OS: Windows 10 CPU: Intel i5-3470 or AMD FX-8350 RAM: 8GB; GPU: Nvidia GeForce GTX 750 Ti or AMD Radeon R9 270x Storage: 70GB DirectX: 11 Recommended (High Preset, 1080p/60 fps) OS: Windows 10 CPU: Intel i7-7700 or AMD Ryzen 5 1600 RAM: 16GB GPU: Nvidia GeForce GTX 1060 6GB or AMD Radeon RX 480 8GB Storage: 70GB DirectX: 12 Metro Exodus PC Enhanced Edition will pack NVIDIA DLSS 2.0, and more Metro Exodus PC Enhanced Edition announced for high-end PCs with new NVIDIA GeForce and AMD … Discussion. AMD's solution is already available: a filtered upscaler with a sharpness slider and it is called CAS (formerly RIS). So, is everyone going to stop acting like Nvidia is "the anti-Linux one" and AMD is "the pro-Linux one" now? Since DLSS 2.0 requires access to object motion vectors, it only works with certain types of game engines. Which makes it slightly better at best in 1080p, marginally worse or equal at 1440p, and slightly worse at 4k. DLSS is what made me go through with my 3070 purchase over one of the AMD cards. No news. Add Custom Resolution in Registry AMD are also working on their own competing technology to rival DLSS called FidelityFX Super Resolution, but it's not currently available on their RX 6000 graphics cards, and there's currently no word on when it will arrive either. Start a thread . The "machine" learns by itself. DLSS alternative – Super Resolution technology – will be released in spring no news yet, it's planned. By using our Services, you agree to our use of cookies.Learn More. It … DLSS 2.0 is magic. Actually, Nvidia's RTX implementation as well as DLSS are absolutely included in their Linux driver. /r/AMD is community run and does not represent AMD in any capacity unless specified. DLSS is basically the equivalent of 1800p (3200x1800) upscaled to 4k. If that is an issue for you then keep the Nvidia. This is a zoomed crop of a cut scene captured with DLSS enabled, upscaling to 2160p. But I agree Nvidia being so far into the AI business, it's hard to catch up like that. Unlike Gameworks which was always a big performance hit even on Nvidia cards, DLSS looks like it'll be a clear performance boost for Nvidia cards over otherwise similarly performing AMD cards. AMD probably needs to tryout something new alongside to gain advantage SAM being one of them I guess? 6900XT is super fast in 1440p without DLSS and with an OC it beats a stock 3090 at 1440p and usually 3090 can only OC and gain 5-10 percent more performance if that. NVIDIA's beyond flagship TITAN RTX melts through Death Stranding at 8K with DLSS 2.0 enabled, pushing damn decent 50FPS average. Gaming Forum. AMD has confirmed that it is working on its own alternative to Nvidia’s DLSS. DLSS also allows you to turn on ray tracing … I'll keep you up to date as soon as more information becomes available. Reddit; Mike Sanders / 2 ... one of the biggest advantages for Nvidia at the moment is undoubtedly their DLSS technology. Notice the lack of fine particle detail in the rain droplets landing on this black-and-gold mask. As I understand it, DLSS is not free, it requires hardware/tensor cores which trades off from pure GPU grunt. You can’t use DLSS on an AMD Radeon or Nvidia GeForce GTX graphics card, though. AMD … Hell, the whole point of AI is that you don't need to have the know how. /r/AMD is community run and does not represent AMD in any capacity unless specified. I'm a fan of both, I was super impressed by RT/DLSS in Control, as well as DLSS 2.0 in Death Stranding, and its notable that Cyberpunk will have RT/DLSS 2.0 -- however, it would be a bad faith argument to spend more than a footnote on it in reviews, and it would muddy the waters unfairly. I'm unfamiliar with AMD's solution, but if it's going to be platform agnostic, it … It was AMD's turn again in Shadow of the Tomb Raider at 1080p without ray tracing and DLSS enabled and the RX 6800 offered sizable gains on … Not focusing on RT/DLSS was the correct methodology for review sites. Although DLSS 2.0 is a cool piece of technology, it's important to recognize that it is still only available on a small handful of PC games. Another zoomed crop of the same scene rendered with AMD's CAS and upscaling method, upscaled to 2160p. DLSS on 1440p or below imo just doesn't have enough samples to produce decent texture details. We've all seen the DF videos and yes DLSS does look great but at the end of the day I dont think I've seen anyone complain about Miles Morales image quality. In theory the development status of DLSS is such that a competing version could be better, or favour different benefits to performance and/or image quality. AMD Settings - Custom Resolution Options. If you watch Steve's video: AMD RX 6800 GPU Review vs. RTX 3070 (from Gamer's Nexus) you will see why DLSS is a solution that dramatically enhances the Ray Tracing experience. Last I checked, it was something like ~20. Nvidia DLSS technology AMD’s next blow to Nvidia. Nvidia is in the AI business with automated cars etc. They just need something on the same level or a bit better than CBR. 770k https://www.youtube.com/watch?v=NbYCF_h2aVM&t=1191s. And AMD already has an example to go off of. And I mainly play triple AAA titles. My gut feeling tells me AMD won't be able to compete here. Forums. Unlike Gameworks which was always a big performance hit even on Nvidia cards, DLSS looks like it'll be a clear performance boost for Nvidia cards over otherwise similarly performing AMD cards. Press J to jump to the feed. Cookies help us deliver our Services. Like Nvidia, AMD plans to utilise Machine Learning improve the visual quality of games, but AMD's solution will have the backing of Microsoft. DLSS games you can play right now: Amid Evil

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