yugioh warrior monsters

Elemental HERO Sparkman + "Elemental HERO Bladedge". This card cannot be used as a Synchro Material Monster. Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that face-up monster to this card. FREE Shipping on your first order shipped by Amazon. While you control a Level 11 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of "Disciple of the Forbidden Spell"(s) in your Graveyard. If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. If "Skyscraper" is not face-up on the field, destroy this card. If your opponent controls a card and you control no cards, you can Normal Summon this card without Tributing. If you control a face-up "Six Samurai" monster, you can Special Summon this card (from your hand). During your Main Phase: You can make all "Gouki" monsters you control gain 200 ATK. Otherwise, send it to the Graveyard. If all 3 were the same, apply all of these effects. If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. The Millenium Shield has the highest defense among Normal Warrior monster cards at 3000. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only use 1 "Dawn Knight" effect per turn, and only once that turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. Normal Summon "Scrap Shark" and activate "Scrap Factory." Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 2 cards of your Deck to the GY. If the equipped monster would be destroyed by battle, this card is destroyed instead.). While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect. Required fields are marked *. That Set card can be activated during this turn. You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK, until the end of your opponent's turn. Here are some of the best Warrior monsters to add to your deck's arsenal. Many have fallen victim to this lunar warrior's crescent pike. If this card on the field is destroyed and sent to the Graveyard: You can add 2 "Bounzer" cards from your Deck to your hand. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. A strange warrior from another dimension. This card is treated as a Normal Monster while face-up on the field. You can only use each effect of "Gouki Bearhug" once per turn. You can reveal this card in your hand, then target 1 "Gouki" monster you control, except "Gouki Moonsault"; Special Summon this card from your hand, and if you do, return that monster to the hand. The ability to banish an opponent’s monster cannot be understated. The warrior's antenna can attune it to any energy wave. Must be Ritual Summoned without using "Nekroz of Brionac", and cannot be Special Summonedby other ways. The monsters have left the Thunderpath occasionally for certain memorable events such as the destruction of the forest causing the Great Journey. Command Knight: Effect Monster FIRE 4 1200 1900 All Warrior-Type monsters you control gain 400 ATK. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. You can only use this effect of "Satellarknight Deneb" once per turn. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 ATK or less from your Deck. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 "Flower Cardian" monster, except "Flower Cardian Zebra Grass with Moon". If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. You can discard 1 other "HERO" monster; Special Summon this card from your hand. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can target 1 "Dual Avatar" monster you control; destroy it, and if you do, add 1 "Dual Avatar" Spell from your Deck to your hand. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step. Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase. This card cannot be destroyed by card effects. Increase this card's ATK by 100 for every Plant-Type monster that is face-up on the field. During each of your opponent's Standby Phase: Your opponent draws 1 card. If it has less than 2000 ATK, you gain LP equal to that monster's ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". Elemental Hero Neos + 1 Warrior-Type monster, 1 "Elemental HERO" monster + 1 FIRE monster. Total Defense Shogun is a mix between offense and defense. Otherwise, send the card you drew to the GY. Apply the appropriate effects to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of the "Elementsaber" monsters sent to the GY to activate this card's effect. Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster. Level Warrior Card Type: Effect Monster You can only use each effect of "Galaxy Brave" once per turn. When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand. If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. When another "U.A." : 10 Monster Cards That Look Strong But Are Actually Incredibly Weak While he isn't known to be the best duelist of all time, he's certainly got spunk, … If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn. This card gains 300 ATK for each card removed, until the end of your opponent's next turn. This allowed Number 86: Heroic Champion - Rhongomyniad to be Xyz Summoned with at least four materials so that the opponent couldn't Summon any Monsters. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect. Yusei plays a Warrior and Machine Deck featuring the "Synchron" monsters. While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. When a monster is Special Summoned from your Graveyard, you can Special Summon this card from your hand. When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than "Laval Blaster": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the Graveyard; this card gains 200 ATK for each "Laval" monster sent to the Graveyard to activate this effect. During the End Phase of the turn this card on the field was destroyed and sent to the Graveyard, you can add 1 "T.G." Steam Warrior スチーム・ウォリアー Romaji: Seller 100% positive. This card must be in face-up Defense Position to activate and to resolve this effect. If you have 3 or more "Destiny HERO" monsters in your Graveyard: You can discard this card, then target 1 "Destiny HERO" monster in your Graveyard; Special Summon it to your opponent's field in Defense Position. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. If this card attacks, it gains 1200 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, this card gains 200 ATK. Guardian of the Labyrinth + "Protector of the Throne". If it is a Spell Card, it is destroyed. Because the HERO archetype is so big, it is not in this section. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand. This card cannot be Normal Summoned or Set. Otherwise, send it to the Graveyard. At the start of the Damage Step, if this card attacks a Defense Position monster: You can destroy that monster immediately (without damage calculation). If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn. Cannot be Normal Summoned/Set. Once per turn, you can remove from play 1 Normal Monster from your Graveyard. You can only Special Summon "U.A. Must be Special Summoned with "Mask Change", and cannot be Special Summoned by other ways. When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field; destroy it. Once per turn, this card cannot be destroyed by battle. You can target 1 "Noble Arms" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it. Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. This card cannot be Normal Summoned or Set. 3 or more: Unaffected by other card effects. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. While you control a Level 10 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summonmonsters for the rest of this turn, except "Flower Cardian" monsters. This card is awesome all over, with a number of benefits for using it. Your opponent cannot target face-up Warrior-Type monsters for attacks, except "Valkyrian Knight". During the Damage Step of either player's turn, when a "Battlin' Boxer" monster you control is attacking or being attacked: You can banish this card from your hand or Graveyard; that monster gains 1000 ATK, until the End Phase. During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. A Synchro or Xyz Summon of a "Noble Knight" monster using this card as a Material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned. This card cannot declare an attack the turn you activate this effect. Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn. Your opponent can only activate 1 Spell/Trap Card each turn. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can banish 2 "Noble Knight" monsters from your Graveyard; Special Summon this card from your hand or Graveyard. Negate the effect of a Spell Card that targets this card and destroy it. When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed. When a "Cipher" monster you control is destroyed by battle and sent to your Graveyard: You can discard this card; send 1 card from your hand or field to the Graveyard, and if you do, Special Summon that destroyed monster. $24.99 $ 24. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control. When this card is targeted for an attack: Destroy this card. You can send 1 DARK monster from your hand to the Graveyard to have this card gain 400 ATK. Warrior monsters in our database. You can reveal this card in your hand; draw 1 card, and if you do, show it, then Special Summon this card if the drawn card is a "Flower Cardian" monster. When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster. this card returns to its owner's hand durong the End Phase of the turn is is Special Summoned. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it. While this card is an Equip Card, the equipped monster cannot be destroyed by battle. If it is a Trap Card, it is destroyed. When this card is targeted for an attack: You can target 1 Trap Card in your Graveyard; Set that target. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target. If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can destroy 1 monster your opponent controls. You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent. This card cannot attack the turn you activate this effect. An experienced Igknight warrior who fights for justice and despises the corrupt. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Rival Rebounder". If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solidman"; Special Summon it in Defense Position. The card could target a monster the opponent controlled and banish it. Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. When this card is selected as an attack target, you can Tribute another "Saber" monster to negate the attack. When an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target. If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, look at the top 3 cards of your opponent's Deck, then place them all on the top or bottom of the Deck in any order. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in face-up Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell Card you control. While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. 2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Free shipping. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters. You can only use each effect of "Immortal Phoenix Gearfried" once per turn. Turbo Synchron + 1 or more non-Tuner monsters. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Deck to this card. If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. When it is Xyz Summoned: It gains 1000 ATK. Monsters destroyed by battle with this card are returned to the bottom of the owner's Deck instead of going to the Graveyard. If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. You can only use this effect of "Gouki Octostretch" once per turn. This card cannot be Normal Summoned or Set. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. 1 Tuner + 1 or more non-Tuner "T.G." While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. This face-up card's name becomes "Elemental HERO Neos". This card cannot be used as a Synchro Material Monster. When this card is targeted for an attack: You can negate the attack, end the Battle Phase, then draw 1 card. 1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. Mighty Slugger" once per turn this way. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up from your field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step. Unaffected by other cards' effects. You can Ritual Summon this card with "Litmus Doom Ritual". If a face-up "Dual Avatar" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. Once per turn, during the End Phase: You can target 1 Monster Card equipped to this card by this card's effect; Special Summon it to your field. During the turn this card was Normal Summoned, you can Normal Summon 1 "Constellar" monster in addition to your Normal Summon/Set. You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. When a monster is Normal Summoned to your side of the field, except "Master of the Flaming Dragonswords": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase. You can only use this effect of "Masked HERO Anki" once per turn. You can banish this card from your Graveyard; during the End Phase of this turn, add 1 "Phantom Knights" card from your Graveyard to your hand. If this card is Summoned: Return all "Number" Xyz Monsters on the field to the Extra Deck. While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. You can banish this card from your Graveyard; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". This card's name becomes "SPYRAL Super Agent" while it is on the field or in the Graveyard. During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. This card cannot attack the turn you activate this effect. Because of this passion, his comrades try to keep him at arm's length. You take no Battle Damage from battles involving this card. If this card is Tributed: You can add1 "Black Luster Soldier" monster from your Deck to your hand. Elemental HERO Flame Wingman + "Elemental HERO Sparkman", Elemental HERO Phoenix Enforcer + "Elemental HERO Sparkman". This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". If this card is Special Summoned during your opponent's turn, or Normal Summoned: You can Special Summon 1 "U.A." If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation. With decent ATK/DEF and awesome art, Numeral Hunter has to make the cut. Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points.

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